Deck Improvement

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    Doomitry

    Posts : 1
    Join date : 2010-10-24

    Deck Improvement

    Post by Doomitry on Sun Oct 24, 2010 7:55 pm

    Ok Here's my Deck:

    Skilled Fissure 40 Cards

    Monsters = 17

    - Morphing Jar x 1
    - A Cat of Ill Omen x 1
    - Goblin Elite Attack Force x 2
    - Fusilier Dragon, the Dual-Mode Beast x 1
    - Elemental Hero Stratos x 1
    - D.D. Survivor x3
    - Elemental Hero neos Alius x 2
    - Beast King Barbaros x 3
    - Cyber Dragon x 1
    - Thunder King Rai-Oh x 2

    Spells = 13
    - Fissure x 1
    - Gravekeeper's Servant x 2
    - Mystical Space Typhoon x 1
    - Reinforcement Of The Army x 1
    - Book Of Moon x 2
    - Smashing Ground x 1
    - Dimensional Fissure x 3
    - Burden of the Mighty x 2

    Traps = 10
    - Solemn Judgment x 1
    - Mirror Force x 1
    - Torrential Tribute x 1
    - Bottomless Trap Hole x 2
    - Skill Drain x 2
    - Dimensional Prison x 1
    - Dark Bribe x 2

    As you can see my deck is about big beatstickers combined with total lock of the opponents deck, mainly against the heavy meta decks. However i'm considering removing the elemental heros and use 3 Mist valley soldier (1700/300)tuner to boot the deck special summon. However i will lose deck speed.
    Plz comment and help me with other improvements =D

    Cumpz,
    Doomitry
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    [VIP]migueljoker

    Posts : 125
    Join date : 2010-03-18
    Age : 27
    Location : Portugal

    Re: Deck Improvement

    Post by [VIP]migueljoker on Mon Oct 25, 2010 8:12 pm

    Doomitry wrote:Ok Here's my Deck:

    Skilled Fissure 40 Cards

    Monsters = 17

    - Elemental Hero Stratos x 1
    - D.D. Survivor x3
    - Elemental Hero neos Alius x 2
    - Beast King Barbaros x 3
    - Cyber Dragon x 2
    - Thunder King Rai-Oh x 3

    Spells = 13
    - Fissure x 2
    - Mystical Space Typhoon x 1
    - Reinforcement Of The Army x 1
    - Book Of Moon x 3
    - Smashing Ground x 1
    - Dimensional Fissure x 3

    Traps = 10
    - Solemn Judgment x 1
    - Mirror Force x 1
    - Torrential Tribute x 1
    - Bottomless Trap Hole x 2
    - Skill Drain x 2
    - Dimensional Prison x 2
    - Dark Bribe x 2
    -macro 1 or 2
    As you can see my deck is about big beatstickers combined with total lock of the opponents deck, mainly against the heavy meta decks. However i'm considering removing the elemental heros and use 3 Mist valley soldier (1700/300)tuner to boot the deck special summon. However i will lose deck speed.
    Plz comment and help me with other improvements =D

    Cumpz,
    Doomitry

    SeeMYGO

    Posts : 8
    Join date : 2010-11-03

    Re: Deck Improvement

    Post by SeeMYGO on Wed Nov 03, 2010 3:48 pm

    I like how you added a Macro as another target for Cat. It's super handy in Zombie and LS matchups to have that extra removal, and messes with Vayu and Kalut in BW also.

    Have you ever looked into Appropriate to speed your draws? You already need Bribe to protect against Heavy. I run Book of Eclipse in my Drain deck as extra stall, and DH Defender could be another target for Stratos or RotA. Kuraz could use make use of your Survivors as tributes or even targets to increase your draw. Card D, Hand D, Dragged Down Into the Grave and Morphing Jar (except in Battle Phase) all activate Appropriate as well. It's the best synergy I could find for increasing draw in Drain deck. Chainsaw Insect is another cheap beater that takes advantage of Appropriate.

    Another card you might look into as an anti-meta beatstick is Koa'ki Meiru Guardian (1900/1200). It's like a Divine Wrath without the discard cost or a Doom that's less inconvenient. If you ran a few copies, they could meet their own cost requirement of revealing in the hand, or you could throw a few Jujitsu Master in you deck.

    What are you planning to Special Summon? Stardust would be a one off if Macro's out. What advantage is RDA over Barbaros in a drained field? If you're just looking to counter the speed of meta decks, just run Oppression or Swallow Flip or something like that. Besides, Rai-oh kind gets lost with Drain and Fissure out. afro

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